Node: Material Scene

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The Material Scene node lets you convert a Material or List of Materials into a Scene for consumption on a remote device. Materials are converted to be efficiently transmitted over the network.

Materials may not update at the show's target frame rate when converted to a Scene in order to preserve network bandwidth. This only effects Scenes containing Materials, and will not effect the Material being used elsewhere, like with an NDI™ Output Node.


Expected Type Details Default
materials List<Material> The Material or List of Materials to be painted as part of the created scene.
backgroundColor Color The number of degrees by which to rotate the z-axis, or a Point containing x, y, and z rotations in degrees.The background color of the created scene. This color is only visible if there is transparency in the provided materials. Color(64, 64, 64)


Type Details
scene Scene Note: The parameter is read-only. The scene contains the provided materials.


There are no functions exposed by this node.

Example Usage

No examples provided.

Devices ArtNet Input · ArtNet Output · Interactive LED Processor · NDI™ Input · NDI™ Output · OSC Input · OSC Output · Projector · SensorLink · TCP · TUIO Output · UDP Input · UDP Output · Watchout Media Server
Objects LED Tile Layout · List · Map · Random Number · Simulated Touch · Timer · Value · Wave
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Scenes External Scene · Material Scene
Materials Graph · Touch Material
Scripting Script Function · Script
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