The Boolean type represents a value with only two possible states;
false. In programming, booleans are often used to represent something being turned on or off, something being true, or a yes/no situation.
There is no need to explicitly construct a Boolean, nor is there an explicit constructor. Assigning either true or false to a field or variable will set the state correctly.
The Boolean type only allows two different values;
false. Any other value will either be evaluated as
false when working with booleans, or will be non-resolvable.
The Boolean type exists both in Waltz's native context as well as in its Script Expressions. The values are inter-compatible with no need for bridging to convert the value.
|Primitives||Boolean · Number · String|
|Objects||Color · Dimension · DmxMultiverse · DmxUniverse · LocalInterface · Material · Point · RemoteAddress/IP · Scene · Time · Touch|
|Node Specific||NdiSource · WoControlCue · WoHitTestResult · WoTimeline|
|Collections||List · List of Lists · Map · Varargs|
|Special||Any · Consumer · Expression · Null · Void|